Posted by Ashutosh in 3d on 11 21st, 2008 | 3 responses
Hi guy’s,
This was the car that i have been looking for to model in maya and now it,s almost done i will show u wireframerender.But the texturing and rendering is still not completed,i will be doing this soon.
Hey alex that is the reference image you have seen. I have not got time to apply any shader rightnow,i will be doing it in near future. But if you want to know about the shader then…
1) For 3dstudio max you can apply Car Paint Shader(for metalic part) comes with mental ray and for glass window you can go for glass(physics_phen) or, any Arch and Design glass material or,your own custom shader.
2) For maya you can apply mi_car_paint_phen_x found in Hypershade under create mental ray nodes and for glass you can apply dielectric_material or, your own custom shader. But that’s all upto you.
wow! very nice
cool what kind of shaders do you on there?
Hey alex that is the reference image you have seen. I have not got time to apply any shader rightnow,i will be doing it in near future. But if you want to know about the shader then…
1) For 3dstudio max you can apply Car Paint Shader(for metalic part) comes with mental ray and for glass window you can go for glass(physics_phen) or, any Arch and Design glass material or,your own custom shader.
2) For maya you can apply mi_car_paint_phen_x found in Hypershade under create mental ray nodes and for glass you can apply dielectric_material or, your own custom shader. But that’s all upto you.