Gears Of War 2
Gears of War 2 is a military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for the Xbox 360. It is the second instalment of the Gears of War series, with lead design by Cliff Bleszinski. The game was released in North America, Europe and Australia on November 7, 2008, and was released in Japan on July 30, 2009.
The game expands technically on the previous game by using a modified Unreal Engine 3 engine. The development team brought in comic book writer Joshua Ortega to help write the plot for the game.
Gears of War 2 continues the story of Marcus Fenix and Delta Squad, locked in an increasingly desperate battle against the nightmarish Locust Horde for the survival of humanity.Locust is so powerful that they can sink entire cities from below, whereas the humans are becoming even more desperate thanks to the spread of a disease called rust lung.
With fears that the last city of Jacinto might fall, it’s down to Marcus Fenix and Dominic Santiago to take the fight to the Locust in a desperate last stand against their alien foes. Survival is at the centre of Gears 2, but there’s also personal drama, with themes such as family, death, and even love interwoven into the grand plot.
This sheds some light on the characters and the universe, and though it ultimately uncovers more questions than it answers, the game has a much grander premise than its predecessor…
The game promises to be an epic saga of survival, loss, and retribution. Just as Gears of War set the standard for high-definition visuals, Gears of War 2 raises the bar even further with the amazing technological advances of Unreal Engine.
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